Crucible FAQ

スポンサーリンク

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英語記事見た時はまだなかったのにJP追加されちゃってた。
と思ったらJPのほう色々と欠如してるのかな。
RAQも公開。
https://buildroku.com/archives/19930699.html

JP
https://www.pathofexile.com/forum/view-thread/3361946/page/1#p24929469

EN
https://www.pathofexile.com/forum/view-thread/3361940/page/1#p24929457

Will Crucible become a core game mechanic?

We’d like to see how the community receives Crucible once it’s playable at launch before we make decisions on whether or not it should become a core game mechanic.

Q.クルーシブルはコアにいくのか?
A.コミュニティの受け取り方によってコアにいくかどうか決める。

Can we get a list of the Crucible passives, and which weapon types they can appear on?

We’d like to watch the community discover the intricacies of the Crucible Passive Trees, so we’ll leave it to you to discover!

Q.クルーシブルパッシブのリストを見せろ
A.自分で見つけな。

How many portals does the Forge of the Titans area have?

Six

Q.Forge of the titansのエリアのポータル何個?
A.ちゃんと6つある。

Are the Crucible trees randomly generated each time and are the skills specific to the weapon or shield type?

Crucible Trees are randomly generated, though the types of skill a weapon can get will be dependent on its item level and class. For example, bows will have access to particular bow passives and will not have access to particular sceptre passives. Note that an existing Crucible Tree can be removed if you are able to access and complete a special Crucible Endgame encounter.

Q.クルーシブルは毎回ランダム生成で武器やシールドタイプの種類に応じたスキルあるの?
A.ランダム生成だが、武器につくスキルはそのクラスとアイテムレベル依存。既についたクルーシブルツリーはクルーシブルのエンドゲームをクリアすることで削除することができる。

Are there any restrictions to how many times you can merge trees on a weapon or shield?

There are no restrictions to the number of times an item’s Crucible tree can be combined with another. However, only weapons with revealed trees can be combined with each other.

Q.武器や盾にツリーを合成できる回数に制限ある?
A.ない。ただツリーが明らかになってるもの同士のみでしか合成できない。

Did you forget to post Minion Mastery changes?

No, there were no changes to Minion Masteries in this expansion. We are aware of feedback asking for these in the future.

Q.ミニオンマスタリーの変更忘れてない?
A.忘れてないよ。フィードバック待ってます。

Will unequipping Blood Price, the new helmet that reserves nearby enemy monsters’ life, heal enemies? (i.e. could you use it as a helmet swap for a free 8% extra damage against bosses)

It follows the same reservation rules that are on players, so it will not heal enemies.

Q.blood Price(新ヘルム)はswapしても敵にヒールを与え続けるのか
A.ヒールしないよ。

Will Master Distiller work with Mageblood?

Master Distiller consumes flask charges, so you will still need to feed flask charges to gain the bonuses.

Q.PFのmaster Distillerはマゲブラでも使えんの?
A.うん。しかもチャージ使う。

Can you clarify how the new “10% of leech is instant” Mastery option works? Does it recover 10% of your maximum total life per second from leech?

Each individual leech still has a maximum amount. If you leech the max amount per leech, you’ll get 10% of that instantly and 90% over time. However, there is also a maximum on the total recovery rate of all leech. Instant leech isn’t part of that because it has no rate.

Q.10% leechがインスタントになるってのどういう働きか明確にして。maximum total life per secondの10%分がインスタントになる?
A.leech最大値に到達したらその10%がリーチになって90%が時間で回復。リーチには最大リカバリーレートがあり、インスタントの部分はそこに引っ掛からない。

Regarding, “Skills cost Life instead of 30% of Mana Cost.” Does this mean that a skill that costs 10 mana will only cost 3 life with this node, or does it just transfer 30% of cost to life, as in 3 life + 7 mana?

A skill that costs 10 mana will instead cost 3 life and 7 mana with this Mastery allocated.

Q.スキルはマナコスト30%分をライフに使う。これは10mana skill costなら3life + 7mana?
A.その通り。

With the introduction of the new Life Mastery “15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour”, will unique modifiers on items currently tagged as Life modifiers get a passover to make more uniques work with this Mastery?

There are no changes to uniques as a result of this Mastery being added.

Q.life modがbody armourについてなければ15% maximum life、ユニークmodについてるlife modはどうにかなんないの?
A.マスタリーが追加されることによってのユニークの変更はない。

The Gain Adrenaline for 1 second when you switch stance Mastery seems too strong. Will you change it?

We are looking into this and will let you know the results via the RAQ post.

Q.スタンスチェンジアドレナリンの奴やばいけど
A.調査中。RAQに追加する予定。

Do you know if the Triggerbots will work with things like Summon Holy Relic minions?

Triggerbots only work with things you trigger yourself. They don’t work with things your minions trigger.

Q.Triggerbotsはholy relic minionにも使える?
A.自分のだけ。ミニオンはダメ。

What are the implications of the changes to the way projectiles return to you for both Kinetic Blast and Fireball when used with the Nimis Ring linked with fork? Do they still explode on walls and your character, and on contact with fork?

Nimis changes from “Projectiles Return to you at the end of flight” to “Projectiles Return to you”. This means projectiles will return if they collide with a target and don’t pierce/chain/fork/etc from it, where before they would not have done so.

Fireball already did not explode when it forked (or pierced, chained, etc), fireball’s explosion destroys the projectile, and only happens when the projectile can’t move further through any behaviour.

Kinetic Blast does not itself explode, it causes explosions around when it impacts something, this is still the case.

Q.今回の変更でNimis+ForkのKB Fireballはどうなる?fork時や壁激突時には爆発する?
A.Nimisは「終了時に投射物が戻ってくる」から「投射物が戻ってくる」に変更された。
投射物がターゲットに衝突し、そこからpierce/chain/forkしなかった場合、戻ってくるようになる。
FBは元々fork時には爆発しないし、それ以上projが移動できない時に爆発する。
KBはそれ自体爆発しないし、何かに当たった時に爆発を引き起こす。

Did United in Dream also lose its poison chance?

The poison chance was only removed from Severed in Sleep.

Q.United in Dreamはpoison chanceなくなる?
A.なくなるのはSevred in Sleepのほうだけ。

Has the Balance of Terror Jewel been removed from the game?

It is not obtainable in 3.21, as it only dropped from Sanctum content.

Q.Balance of Terror取得できないの?
A.3.21じゃ無理。

What is Spark’s Projectile Speed now?

The base projectile speed of Spark has been reduced by 25%. This has been updated in the https://www.pathofexile.com/forum/view-thread/3361403]patch notes.

Q.スパークのproj speedどのくらいナーフされた?
A.ベース25%カット。

Was the removal of Books of Regression intended to nerf the strategy that involved using them for Heist?

Books of Regression were removed because their intended purpose (related to PvP characters) is no longer relevant. The way they were being used in Heist was not intended.

Q.books of regressionはendless Heistのナーフでは?
A.Heistの使われ方は適切じゃない。元々PvP用のものだったし。

With Ruthless offering a different, smaller set of challenges to complete than the base game, will it be possible to complete some challenges in Ruthless and others in the main league in order to get these rewards?

You can’t mix and match. They are separate challenge tracks.

Q.Ruthlessでのミニチャレンジをメインで完了することができる?
A.ruthlessとメインリーグ混ぜれない。

Why is the Boss Kill Event being hosted in Ruthless?

We want this event to represent the ultimate challenge in Path of Exile, which is to kill these two pinnacle bosses under the constraints of Hardcore, Solo Self-found and Ruthless simultaneously.

Q.なんでボスキルイベントがruthlessなん?
A.私達はこのイベントをRuthless, SSF, HCという制約のもと、ピナクルボスを倒すというPoEの究極のチャレンジにしたい。

Is there a prize pool for the Boss Kill Event on consoles?

Yes, the first place winner for each console platform will receive a transferable ExileCon VIP ticket.

Q.Consoleにも賞金ある?
A.各プラットフォームで取引可能なVIPチケットが用意されてる。

コメント

  1. スタンスチェンジ現在調査中って、もしかして想定してなかったのかな?

  2. >>1
    GGGのやつらは1.1秒単位でスタンス切り替えるのが余裕なんだろう

  3. 英語のほうはunique life modあるのに日本語だとないですね

  4. Sparkのproj speedはdaggermasteryで50%取れよって事だと思ってる

  5. ミニオンのフィードバックなんて自分の含めて散っっ々送られてるだろ…これ以上何待ってるんだよ…
    全員が諦めるまで待ってるのかな?

  6. スタンスダンサー1リーグくらいは遊んでみたかったけどな
    修正するとしたらアドレナリン貰えるの丸々別のに変えないとダメそう